Making A Huge Broadcast Shoot Happen: Part 4

Making A Huge Broadcast Shoot Happen: Part 4

Last week, we left off on the topic of staying in sync. While this generally refers to audio keeping sync with what’s happening on screen, we’re talking about timecode sync here. “Timely” and “economic” wouldn’t be one way to...
Making A Huge Broadcast Shoot Happen: Part 3

Making A Huge Broadcast Shoot Happen: Part 3

With so much happening inside and outside the flight simulator, the rest of the crew and the host of the show had to keep an eye on everything that’s happening. Without crowding the inside of the simulator while it’s, well, simulating, our crew had to...
Making A Huge Broadcast Shoot Happen: Part 2

Making A Huge Broadcast Shoot Happen: Part 2

Following up on our previous post in this series, we were recording footage from 4 different Toshiba Ice Cube cameras, as well as 2 additional Canon C300s outside of the aircraft simulator. The Ice Cubes record to their own individual decks, and the C300s recorded to...
Making A Huge Broadcast Shoot Happen: Part 1

Making A Huge Broadcast Shoot Happen: Part 1

The Atlantic crew worked on a television show that recently started broadcasting on National Geographic. It was one of the most technically complicated shoots we worked on just last year alone. And since all of us at Atlantic are all secretly (or perhaps...

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